Category > Graphics - Environments> TAA (Temporal Anti Aliasing) v10.2.30 By Snowy Moon (1.56.x)

TAA (Temporal Anti Aliasing) v10.2.30 By Snowy Moon (1.56.x)


1-10-2025, 10:39. Author: admin
🖼️ TAA by Snowy Moon - introduces Temporal Anti-Aliasing (TAA) to the game, significantly enhancing the visual quality by reducing jagged edges and providing smoother graphics. TAA is an advanced anti-aliasing technique that reduces the flickering and jagged edges commonly seen in 3D graphics. It replaces the game's default anti-aliasing methods with a high-quality, high-performance Temporal Anti-Aliasing (TAA) solution, significantly reducing flickering, jagged edges (often called "ladders"), and aliasing artifacts commonly seen in dynamic scenes. The mod also integrates NVIDIA-specific upscaling and anti-aliasing technologies like DLSS and DLAA for improved performance and visual fidelity on compatible hardware.

Features TAA:
- 🧠 Temporal Anti-Aliasing (TAA) – High-performance edge smoothing with reduced ghosting and shimmer
- 🖥️ DLSS / DLAA Support – NVIDIA RTX users can enjoy upscaling (DLSS) or pure quality (DLAA) enhancements
- 🌫️ Temporal SSAO & Shadow Stabilization – Eliminates flicker in ambient occlusion and dynamic lighting
- 🚗 Per-Object Motion Blur – Realistic blur effects on wheels, vehicles, and interiors
- 🧹 FXAA Integration – Cleans up residual aliasing after TAA processing
  • 🎛️ Adjustable Settings – Access via HOME or CTRL+P:
  • 🔧 Sharpness control
  • 🌒 T. SSAO toggle
  • 🌗 T. Shadow toggle
- 🖼️ Multimonitor & VR Support – Includes recent fixes for eye-specific rendering
- 🎨 ReShade Compatibility – Seamless integration via dedicated “reshade” subfolder

Changes in v10.2.30:
- ✔️ Adapted to the latest game patch 1.56
- ✔️ Fixed crash issues on startup and menu interactions.
- ✔️ VR and multimonitor optimizations.
- ✔️ Performance tweaks for CPU usage and motion blur ghosting.


Tested on game version 1.56.x
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