🚛 SCS Mod Manager By Allan for ATS - this purpose-built Windows application transforms mod management for Euro Truck Simulator 2 and American Truck Simulator, serving as a powerful, focused replacement for the default in-game manager. Designed specifically for serious modders with large catalogues, complex profiles, and deliberate load-order requirements, it brings local and Steam Workshop mods together in one clear, highly controlled workspace.

Features SCS Mod Manager By Allan:
– 🖥️ One manager for ETS2 & ATS — select a game, choose a profile, start organising
– 📚 Built for large collections — drag mods through long load orders with Slow, Normal, or Fast auto‑scroll
– 🔍 Search, filter & sort by title, filename, category, compatibility, source, author
– 🖼️ Full mod details — names, authors, versions, descriptions, artwork
– 🛡️ Profile safeguards — backups, external‑change rejection, rollback protection
– ↕️ Active Load Order control — drag‑and‑drop, group movement, Undo, Redo
– 🔄 Workshop recovery — reconciles installed items, preserves missing active references
– 📤 Export load orders — numbered TXT or spreadsheet‑ready CSV with metadata
– 🧭 Duplicate Finder — read‑only SHA‑256 detection of accidental Windows copies
– 🎨 Adjustable mod icons — Off, Small, Large, Extra Large (128px thumbnails)
– 🚀 Direct Steam launch for ETS2 or ATS, with warnings for unapplied edits
– 📂 Supports unpacked mod folders — retains directory paths, reads manifest artwork
– ⚙️ Advanced Steam connection controls — System, Direct, HTTP, HTTPS, SOCKS5 proxy testing

Changes in v1.2:
Incompatible‑Mod Recycle Operation
– 🗑️ New Recycle operation for incompatible local mods
– 🔍 Two scopes available:
• Recycle unused only — excludes mods referenced by any readable profile
• Include other profiles — may include mods referenced only by other profiles
– 🛡️ Active profile mods always protected
– 🚫 Exclusions enforced — Steam Workshop, compatible mods, unknown compatibility, linked/read‑only packages, unsafe files
– 📄 Confirmation window shows full final list before moving
– 🗃️ Files sent to Windows Recycle Bin — never permanently deleted
– 🔒 Profiles/load orders untouched

Shared Load Order Improvements
– 🚫 Import refused if workspace has unsaved changes
– 📦 Clearer initial review — checks installed local + Workshop catalogues
– ✔️ Final verification streamlined — checks only selected recipient files
– 🛑 Safe stop on missing/changed files
– 📝 Improved progress wording
– 🔃 Active Load Order auto‑scroll to first unsaved entry
– 💾 Apply Load Order still required

Drag‑and‑Drop Safety Correction
– 🛡️ Windows drag‑operation refusal safely contained
– 🧩 Application stays open
– 📋 Staged load order preserved
– 🚫 No unintended moves
– 🔔 Clear status message explains the issue
– 🔁 Normal drag‑and‑drop unaffected when Windows accepts the operation

Internal Code Reorganisation
– 🗂️ MainWindow split into 18 components
– 🧱 Responsibility‑based structure for maintainability
– 🎨 No UI redesign
– 📁 No profile or load‑order format changes
– 🔧 Foundation prepared for future v1.2.x development

Compatibility
– 🔄 Preserves v1.1.22 behaviour
– 🗃️ Local + Steam Cloud profiles
– ☁️ Steam Cloud cross‑volume saving
– 🔗 Exact mod‑folder junction support
– 🧩 Controlled cross‑game linked package/folder support
– 💾 Existing profiles, backups, Shared Load Order formats
– 🧭 Existing menu, sorting, filtering, display choices
– 📘 User Guide updated with new Recycle operation

⭐ Tested on latest game version 1.60.x