RusMap v2.0 (1.36.x) for ETS 2

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Real Traffic Density 1.36.c by Cip

Author: tacsi68 | 11-12-2019, 18:38 | Views: 160 | Comments: 0
Real Traffic Density 1.36.c by Cip Version game: v1.36.x Total views: 160
Category: Ai Traffic
Version Game: v1.36.x
Credits: Cipinho, Todor Alin
Submited by: tacsi68

Description about Real Traffic Density 1.36.c by Cip


Download mod Real Traffic Density 1.36.c by Cip for ETS2 | Euro Truck Simulator 2 game.

First of all, why a traffic density mod is necessary?
SCS gave to us a great traffic system, however the default spawn values are very basic with very
low density and minor differences day/night or type of roads. You can see in the chart below a 
comparison between SCS traffic and my traffic. if you are a real fan of Ai traffic, you may 
have heard about g_traffic, well this very basic parameter is only for fun, increasing this will 
multiply all numbers and mostly where is not necessary (at night time, local roads, crossroads). 
with g_traffic the ratio cars vs trucks vs other types is drastically affected, 
with g_traffic 10 for example you can see 10 police cars in the same time. 

About Real Traffic Density:
- it was designed to create a realistic traffic density taking advantages from the latest traffic system 
implemented by SCS starting in game version 1.30- with this mod, ETS2 receives a personalized density 
and ratio set at default g_traffic 1. it takes into account all game features from 1.30: spawn and ratio 
by daytime, type of roads, city size, density and ratio being set according to the game time scale
- thanks to SCS I was now able to set for example more cars and buses in cities and more 
trucks on freeways, or more cars at rush hours- the semaphore profile includes increased green 
duration at large city roads, also more green time at road works semaphores and globally 
3 seconds on yellow instead of 2 (from green to red)- since traffic is much more dense, 
more car colors were needed to avoid having the same few SCS colors. to modify 
the existent colors check this topic viewtopic.php?f=177&t=246123 (if you use my 
sounds packs all Ai cars have own real colors)

Compatibility and how to use:
-most important rule: never increase g_traffic value! keep always g_traffic 1 when using this mod!!!
-place my mod above any map mods and other mods that may affect density-not compatible 
with Standalone Hungary map (use the basic density of existent addons-optional addon for ProMods 
which brings the mod's density on ProMods type of roads and take into account the ProMods road_look changes


New Changelog v1.36.c
-adaptation for ETS2 1.36 official update and Black Sea DLC
-removed city_trucks from local_roads and other outside cities roads (the new sweeper will only spawn in cities)
-slightly increased spawn of police and emergency vehicles
-increased spawn of trams


Changelog v1.36.b
- adaptation for ETS2 1.36 latest beta
- tweaked some traffic rules to reduce accidents that seems to happen more often in 1.36

Changelog v1.36.a
-adaptation for ETS2 1.36 beta
-added back some rules in traffic_data

New changelog v.1.34.a:
-updated manifest-added few safety rules to reduce accidents
-tweaked spawn numbers of sport and classic cars (works only if you applied the title 
modification above in the sport and classic car packs)

for comments and possible issues please connect to scs forum and post 
on the official thread of Real Traffic Density mod:
https://forum.scssoft.com/viewtopic.php?f=177&t=249660 

Tested on game version 1.36.x 
Dear viewers! Feel free to add your own video gameplay in commentary section. No account required.

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