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B73FLY's EDXP-EU v1.10.1 [1.33.x]

Author: tacsi68 | 16-12-2018, 11:53 | Views: 411 | Comments: 0
B73FLY's EDXP-EU v1.10.1 [1.33.x] Version game: 1.33.x Total views: 411
Version Game: 1.33.x
Credits: Boeing73FLY
Submited by: tacsi68

Description about B73FLY's EDXP-EU v1.10.1 [1.33.x]


Enhanced Driving Experience v1.10.1 for Ets2 1.33.x game version 


*EDXP is the acronym for "Enhanced Driving Experience". 


New version 1.10.1:
- Fixed precipitation and thunder sounds for Snow Version (a common mistake I will probably keep making).  
- Has not been reported for several versions. Geez...
 
Version 1.10.0: 
- Compatibility update for version 1.33  
- Trailer definition updates.    
- Use of code "company_paint_job: true" for multiple liveries of trailers. 
NOTE: Addon for the Baltic DLC will come during December (exact date unknown). 

This is a little mod package that I originally made for myself in order to make the driving 
experience AND the in-game experience a little more "realistic". It contains several modifications to 
definitions and sounds. It has remained private for several versions of ETS2...until now.


Here is an outline of what has changed:

DEFINITIONS 
- Vehicles  
- All AI cars, trucks, and buses have realistic engine torque and top speed.    
- For every car, engine torque has been carefully researched. Each car will accelerate differently.    
- Top speed for every car varies according to their tire specifications based on research from the Tire Rack website.   
- Top speed for every truck is 90 km/h. They have been at their correct setting ever since, but I included them anyway to be sure.      
- Trucks pulling some oversized loads will travel at 70 km/h.    
- Top speed for the TEMSA Opalin is 100 km/h. This bus also has been at the correct setting.  
- In traffic, there are more variety of trailers (empty and loaded).    
- Combination Vehicles (CV) are included.    
- Traffic density has been reworked.      
- Special thanks to cipinho for letting me use part of his Real Traffic Density mod! 

- World  
- Traffic signals have longer and realistic timings, but not to a point where you have 
to wait for more than 2-3 minutes to cross a major intersection...unless you're in the left lane full of cars trying to turn left.    
- Green light interval is 20 seconds.    
- Amber (yellow) light interval is 3 seconds.   
- 5-second delay interval between signals.    
- Every signal (except major ones) is disabled from 23:00 to 05:00. 

SOUND 
- AI  
- Car, truck, and train sounds are emitted based on brand and engine specifications.    
- Example: If you see an AI Scania with a V8 badge, you'll hear the actual V8 sound as it drives past.  
- Buses utilize a specific diesel sound.  
- Tire noises have been added to all AI vehicles.  
- Horn sounds for both cars and trucks have changed...even though 95% of the time the AI doesn't 
sound the horn, unless you intentionally stop your truck in the middle of the road. 

- Environment  
- Bad Spring/Summer/Fall Weather    
- Rainfall is slightly louder, noticeable during heavy precipitation.    
- Feel Thor's power through your speakers with better thunder sounds!  
- Bad Winter Weather    
- When it is snowing, all you can hear is the sound of air (wind). 

- Mover  
- Sounds have been added to various movers such as flags, hot air balloons, and commercial airliners. 

*PLEASE NOTE*
This mod must be installed at a higher priority over other sound or AI mods.

*- Some trailers in AI traffic may not have cables connected, and this will cause annoying warnings in the console. 
I suggest going into Gameplay settings and set trailer cables to only appear on your truck. (NO FIX) 
Tags: B73FLY\ EDXP EU v1 10 33
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