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Improved truck physics v2.6.1 by AlexeyP (1.31.x)

Improved truck physics v2.6.1 by AlexeyP (1.31.x) Version game: 1.31.x Total views: 100
Version Game: 1.31.x
Credits: AlexeyP, SCS Software
Submited by: tacsi68

Description about Improved truck physics v2.6.1 by AlexeyP (1.31.x)


Improved truck physics v2.6.1 by AlexeyP (1.31.x) for Euro Truck Simulator 2 game.


Features mod: 
1. More realistic and softer cabin movement;
2. Softer truck and trailer suspension;
3. Trailer is not so stable on high speed manoeuvres and while cornering;
4. User can loose control over the truck and trailer because of more realistic tyre and sway-bar settings;
5. Truck will accelerate and brake slower;
6. Improved driver body movement during driving and various manoeuvres;
7. More realistic engine/transmission/clutch settings;
8. It is harder to control the truck. Steering is not so arcade and easy. 

New changes in v2.6.1:
-Fixed incorrect cog_offset values in cargo definition files;
-Heavily decreased chance of cabin "sticking" to the chassis during the braking.

Changes in v2.6:
-Mod adapted for compatibility with patch 1.31;
-Improved cabin movement simulation;
-Increased brakes strength on low speeds;
-Decreased trailer stability on high speeds.

Changes in v2.5:
1. More realistic and softer cabin movement;
2. Softer truck and trailer suspension;
3. Trailer is not so stable on high speed manoeuvres and while cornering;
4. User can loose control over the truck and trailer because of more realistic tyre and sway-bar settings;
5. Truck will accelerating and braking slower;
6. More driver body movement during driving and various manoeuvres;
7. More realistic engine/transmission/clutch settings;
8. It is harder to control the truck. Steering is not so arcade and easy;
9. New windshield wipers modes;
10. New motion physics for curtains\hanging toys from Cabin accessories DLC.

New version 2.4:
-Completely reworked mod structure;
-Removed unneccessary definition files;
-Some changes in driver body physics;
-Main physics file got some changes in cabin/chassis suspension, tyre settings, fifth wheel settings, etc;
-Added new and changed already existing definition files to make mod compatible with newest game version (1.28).

Compatible game versions
Mod was tested on ETS2 1.31.x. 
Compatibility with older version is not guaranteed. Try it on your own risk!

¡Supported trucks! (for the actual ver. 2.6.1)
Mod support all trucks and trailers, but full support (which means tweaked chassis files)
 available only for trucks and trailers from vanilla game version.
Other truck/trailer mods can be adapted manually (see section "truck/trailer mod adaptation"). 
Important: you still can use this physics with truck/trailer mods without any adaptation,
 but in this case, chassis suspension behavior will be not as planned by mod...

Truck/trailer mod adaptation
1. Open truck\trailer mod archive, which you want to adapt to physics mod. Use winrar or 7zip for this, for example;
2. Go to def/vehicle/truck/truck_name*/chassis/ for truck adaptation or to def/vehicle/trailer/trailer_name*/chassis/ for trailer adaptation;
3. You will find there some sii files, open all of them with windows notepad or some external editor like notepad++, akelpad etc;
4.1. Find these strings in truck chassis files:
residual_travel[]: 0.12 # 1st axle (this string sets suspension travel value for front axle.
 important: value after : may be different, for example not 0.12 but 0.13 or so). Change this value to 0.15;
You will also find residual_travel values for other axles, change their values to 0.11;
4.2. Find these string in truck chassis files:
kerb_weight[0]:    XXXX.X Where XXXX.X is some kerb weight for first axle. 
Decrease it by 2000kgs. Example kerb_weight[0]:    5000.1 -----> kerb_weight[0]:    3000.1
4.3. Find these strings in trailer chassis files:
residual_travel[]: 0.08 (important: value after : may be different, for example not 0.08 but 0.10 or so). 
Then change these value to 0.11. If existing values are greater or equal to 0.11 you don`t need to make any changes to trailer files;
5. Save changes to all changed files, confirm file update in truck or trailer mod archive, when it will be requested by archiver tool;
6. Adaptation is ready. Play! 

How to install this mod properly for ver.2.6.1
1. Extract all files from downloaded rar-archive to some temp folder;
2. Based on control device you use to play ETS2 (keyboard or steering wheel)
 and desired cabin movement (soft/normal), copy desired physics mod to MOD folder
 and enable it in Mod manager with lower priority, than truck/trailer mod (to avoid possible conflicts);
3. Play!
I very recommend to use gameplay and controls settings from provided
 jpg screenshots for better experience from this physics mod.


Physics versions
1.physics_normal_keyboard.scs - normal cabin suspension movement, for keyboard players;
2.physics_normal_swheel.scs - normal cabin suspension movement, for steering wheel players;
3.physics_soft_keyboard.scs - softer cabin suspension movement, for keyboard players;
4.physics_soft_swheel.scs - softer cabin suspension movement, for steering wheel players.

Tested on game version 1.31.x 

You can post this mod wherever you want, but please keep original download links. Thank you! 

Screenshots Mod


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