Beyond the Baltic Sea DLC for ETS2

ETS2 mods | Euro Truck Simulator 2 | Truck Mods ETS2 mods | Euro Truck Simulator 2 | Truck Mods

» » Romania Extended Map v1.2 by Arayas (1.30.x)

Romania Extended Map v1.2 by Arayas (1.30.x)

Romania Extended Map v1.2 by Arayas (1.30.x) Version game: 1.30.x Total views: 845
Category: Maps ETS 2
Version Game: 1.30.x
Credits: Arayas
Submited by: tacsi68

Description about Romania Extended Map v1.2 by Arayas (1.30.x)


Romania Extended Map v1.2 by Arayas (1.30.x) for Euro Truck Simulator 2 game.


*ALL MAP DLC NEEDED.


 This is  the main version for now.

Future updates will take place only if important content it's ready. 


New version 1.2:

-new redendering values, no more landscape pop-up for the entire map (main update) 

- now you can enjoy the full panorama.
-2 new towns: Chisinau and Balti from Moldova Republic
-first steps in design improvements: removed part of low-res vegetation, 

reworked some roads, crosses, signs, vehicle and ambiental lights, city detail,

 buildings or even some missplacements.
This is gonna be work in progress for some time (always something to improve) but also the map expansion towards new territories.
-decent spawning frequency for romanian cars, no more police problem (sience last version)
-removed any traffic file from the map to avoid ( in some cases) the need to create a new profile. 

(i dont know a solution, i never experienced that and also i never seen a LOG file in that situation). 


The map was tested alone
or
in map combo with TSM, RusMap, RK Steppe and Southern Region (with some fixes). 
There is a separate folder with all the fixes for SR (not all mine, to be clear) and also the custom ferry-connection with my map, 
available in a separate link HERE: http://sharemods.com/0hez86ebubcd/FIX_S ... M.zip.html

From users feedback also compatible with MHAPro and Great Poland.

The load order of the map (or combo) it's in the photos included.

Many thanks to:
Todor Alin (support, materials and vehicles)
Jazzycat(vehicles)
FLD (map materials)
Cipinho (car/truck colours)


WHY?!?!
For this reason:
Every DLC has new prefabs and materials in it: buildings, roads, vegetation….

When you build a map you look to create diversity and for that you need options to choose. 
You don’t want a city with a sigle type of apartments building or all the cities to look the same. 
This is why we need DLC’s, for new materials they bring. 

And to play a map with those materials you need that DLC too.


Respect my work and distribute only with my link!



Screenshots Mod


Add comment

Enter the two words shown in the image:*