Mercedes Actros Tuning Pack DLC for ETS2

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Sound Fixes Pack v17.7 - Ets2 [1.26.x]

Author: tacsi68 | 27-11-2016, 14:09 | Views: 1 794 | Comments: 0
Sound Fixes Pack v17.7 - Ets2 [1.26.x] Version game: 1.26.x Total views: 1 794
Category: Sounds ETS 2
Version Game: 1.26.x
Credits: Drive Safely
Submited by: tacsi68

Description about Sound Fixes Pack v17.7 - Ets2 [1.26.x]


Sound Fixes Pack v17.7 for Ets2 1.26.x game version

 

New in version 17.7:
-- Sound changes --
1 new forest ambience sound.
Remastered wave sounds.
Remastered/reworked some train sounds. [ATS edition]
Added real engine sound for Ford Mustang Boss 1970 for Jazzycat's Classic Cars AI traffic pack. [ATS edition]
Added real engine and horn sound for Lamborghini Diablo for Jazzycat's AI traffic pack. [ETS2 edition]
Added camera sound effect for pedestrian with camera. [ETS2 edition]
Added bulb horn for becak (cycle rickshaw) by R1ndray7 in AI traffic. [ETS2 edition]
Applied DAF XF 105 engine and horn sounds to some DAF XF 105's in Jazzycat's Painted Truck Traffic Pack v2.5. [ETS2 edition]
Applied Mercedes Actros MP4 2014 engine and horn sounds to some 2014 Mercedes Actros MP4's in Jazzycat's Painted Truck Traffic Pack v2.5. [ETS2 edition]
Applied MAN TGX engine sounds to all MAN TGX's in Jazzycat's Painted Truck Traffic Pack v2.5. [ETS2 edition]
Applied Volvo FH16 2012 engine sounds to all 2012 Volvo FH16's in Jazzycat's Painted Truck Traffic Pack v2.5. [ETS2 edition]
Probability of hearing V8 Scania engine sound in AI traffic Scania trucks reduced. [ETS2 edition]
Finetuned one of the default AI traffic car sounds.

-- Open truck window optional addon --
Updated mod to account for new forest ambience sound.

Description:
Pack provides improvements to common sounds in the game, making them feel more immersive and real.
The goal of the mod is to make the game's sounds feel like real life!

Minimum requirements
Requires higher priority than map mods (e.g. ProMods, RusMap, etc.) and AI traffic mods (e.g. Jazzycat's traffic packs)!

Feature list:
## 1. Tire / Tyre sounds

* Real interior + exterior tire sounds. Tires will resonate in the cab depending on how fast you are accelerating and what speed you are in, giving a feel for your sense of speed.
* Heavier gravel sounds on dirt/gravel roads.

## 2. Suspension sounds

* Light and medium impacts to suspension can trigger cabin squeaking and movement sounds of the cabin.
* Hard impacts can trigger key swinging sounds.

## 3. Gameplay / UI sounds

* "Late music" replaced with Nokia phone ringtone sound (volume of this sound depends on Music volume in the in-game Audio settings).
* "Bing bong" chime for train and ferry loading screen sounds.
* Reduced volume of garage door sound, adviser message sound and yawning sound.
* New quiet photo camera sound effect for screenshots.

## Fuel / Gas station sounds

* Retro/historic ding sound for while the fuel is pumping (circa 1960s to 1970s). The number of dings can help give you an idea on how much you refueled...
* Real fuel pump, fuel lid, door close, seat belt click and key insertion sound effects for after refueling to a full tank.

## Interior sounds

* Real stick/switch/button sounds for: parking brake, hazard light, wiper stick, light switch and blinker / indicator / turn signal.
* Retarder sound changed to real retarder sound.
* Real rumblestrip sound.
* Lane-keeping (Driver Alert Support) alert sound if you drive on to the grass too fast (as per EU legal regulations). [ETS2 edition]
* Lift axle sound now includes button press sound effect.
* Pattering of rain on windshield audible in the cabin during heavy rain.
* At high speeds, wind will sound slightly faster.
* Mix of default amplified gear grinding sounds and new gear grinding sounds. Can be heard when you have damaged the transmission and/or gearbox.

## Trailer sounds

* Real sound effects for trailer coupling + uncoupling.
* Included air brake hose deattachment sound when uncoupling.

## AI Traffic sounds

* More refined generic AI traffic car sounds. Less buzz noise and more tire sounds and quiet engine sounds.
* AI traffic vehicles given new horn sounds. Depending on the patience of the driver, a short or long honk may be used.
* AI traffic trucks/buses given more variations of sounds (turbo, engines, gear changes).
* Variety of engine sounds for several vehicles (e.g. motorbike sounds for motorbikes) in various AI Traffic mods and in stock trucks from the original game.
* You can hear the slight sound of vehicles overtaking you or passing by you in the oncoming lane.

## Mover sounds

* Louder volume and reworked audio for a vast amount of moving objects including biplanes, trains (included train horns) etc.
* Enabled sound for a vast amount of movers that don't originally come with sound (e.g. F22 jet fighters, ocean waves, tugboats, hot air balloons, you name it!).

## Location based ambience

* Prefab (i.e. company and delivery point) soundscape enhanced for American Truck Simulator (includes both daytime and nighttime ambience).
* Tunnel sounds for some large tunnels. [ETS2 edition]
* Suitable volumes and sounds of environmental ambience for various map mods.
* Some suitable sounds included for various companies and delivery points.

Compatibility:
* ETS2 1.25.3 and 1.26.x + ATS 1.4.x. and ATS 1.5.x. No errors in game log. Must have high priority in Mod Manager.
* Compatible with all trucks, including truck mods.
* Does not replace individual truck sounds, so can be used with an unlimited amount of truck sound mods of your choice.
* Compatible with all maps.
* Supports compatibility with Realistic Weather Sound 1.7.7 (provides realistic thunder + exterior rain sounds). Both mods can be enabled at the same time. Check the load order image included for more details.
* If using any of Grimes' seasonal mods, place the seasonal mod with higher priority than the Sound Fixes Pack for a more accurate seasonal experience.
* If using winter mods, please enable Frosty Winter Weather Sound addon from Options folder of Sound Fixes Pack for winter sounds.

Set tire and wind volume:
Wind or tire noise too loud? No problem. You can configure its volume using these developer commands. Syntax is as follows:

s_air_noise [value from 0.0 to 1.0] (default is 1)
s_wheel_noise [value from 0.0 to 1.0] (default is 1)

Credits:
* SCS Software for base sounds
* Drive Safely for pitch, reverberation and sound edits, some sound samples, and for compiling mod
* antonvezdehod, Ludmilla and Katixa/Irreo for some tire sounds
* Balamut for some key swing and light suspension sounds
* AlexeyP for some trailer coupling and fuel pump sounds
* nIGhT-SoN for raindrop definitions

Dear viewers! Feel free to add your own video gameplay in commentary section. No account required.

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